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目录
1. Introduction Video
1. Introduction.mp4
10. Section 9 – Different UV Options
1. Lesson 17 - Project from View Unwraps.mp4
11. Section 10 – Creating our Smaller Assets
1. Lesson 18 - Creating the Bottom Walls.mp4
2. Lesson 19 - Creating our Small Grate.mp4
3. Lesson 20 - Creating the Top Walls.mp4
12. Section 11 – Doors & Proportional Editing
1. Lesson 21 - Starting our Dungeon Doors.mp4
2. Lesson 22 - Working with Proportional Editing.mp4
3. Lesson 23 - Adding Realism to Our Models.mp4
4. Lesson 24 - Finishing our Dungeon door Meshes.mp4
13. Section 12 – Creating Hinges & Handles
1. Lesson 25 - Creating Hinges & Handles the Easy Way.mp4
2. Lesson 26 - Finishing our Dungeeon Doors.mp4
14. Section 13 – More Complex Geometry
1. Lesson 27 - Creating Ornate Pillars.mp4
2. Lesson 28 - Creating the Ornate Wall Supports.mp4
15. Section 14 – Basic Sculpting in Blender
1. Lesson 29 - Basic Sculpting Setup in Blender.mp4
2. Lesson 30 - Importing Custom Brushes to Blender.mp4
16. Section 15 – Creating Simple Stairs
1. Lesson 31 - Creating our First Stairs.mp4
2. Lesson 32 - Finishing our Straight Stairs.mp4
17. Section 16 – Creating Door Arches
1. Lesson 33 - Working with Boolean Modifier.mp4
2. Lesson 34 - Modeling the Modular Door Walls.mp4
3. Lesson 35 - Outlining our Door Arches.mp4
4. Lesson 36 - Creating the Door Arches.mp4
5. Lesson 37 - Adding Materials to our Door Arches.mp4
18. Section 17 – Spiral Staircases
1. Lesson 38 - Using the Simple Deform Modifier.mp4
2. Lesson 39 - Finishing the Spiral Stair Mesh.mp4
19. Section 18 – The Vault Modular Piece
1. Lesson 40 - Creating the Vault Wall.mp4
2. Lesson 41 - Parenting Objects and Keeping Transform.mp4
2. Section 1 - Blender Basics
1. Lesson 1 - The Basics of Blender.mp4
2. Lesson 2 - Importing Reference images.mp4
3. Lesson 3 - The Importance of Seams & Sharps.mp4
20. Section 19 – Braziers & Hot Coals
1. Lesson 42 - Creating the Brazier Mesh.mp4
2. Lesson 43 - Creating the Hot coals.mp4
21. Section 20 – Dungeon Lighting with Torches
1. Lesson 44 - Creating the Ornate Torch.mp4
2. Lesson 45 - Creating the Torch Handle & Holder.mp4
3. Lesson 46 - Finishing our Torch Models.mp4
22. Section 21 – Animated Torch Flame
1. Lesson 47 - Creating our Animated Flame.mp4
23. Sections 22 – Flame Material Node Setup
1. Lesson 48 - Setting up our Flame Node Tree.mp4
24. Section 23 – Bringing Realism to our Flames
1. Lesson 49 - Setting up the Light Flicker Effect.mp4
2. Lesson 50 - Creating the Flame embers.mp4
3. Lesson 51 - Finishing the Dungeon Modular Pack.mp4
25. Section 24 – Starting the Dungeon Layout
1. Lesson 52 - Building the Dungeon Sewar System.mp4
2. Lesson 53 - Creating our First Dungeon Room.mp4
3. Lesson 54 - Starting the Library Room.mp4
4. Lesson 55 - Finishing the Dungeon First Floor.mp4
5. Lesson 56 - Starting the Dungeon Armory.mp4
26. Section 25 – Using Modular Pieces in Different Ways
1. Lesson 57 - Creating Under Flooring.mp4
2. Lesson 58 - Building the Dungeon Kitchens.mp4
3. Lesson 59 - Creating the Dungeon Mid level.mp4
4. Lesson 60 - Creating the Dungeon Prison.mp4
5. Lesson 61 - Finishing the Dungeon Main Build.mp4
27. Section 26 – Bringing our Dungeon to Life
1. Lesson 62 - Placing our Torches Through out the Dungeon.mp4
28. Section 27 – Working with Cameras
1. Lesson 63 - Setting up our Camera.mp4
29. Section 28 – Different Render Engines
1. Lesson 64 - Rendering with Eevee Renderer.mp4
2. Lesson 65 - Rendering with Cycles X Render Engine.mp4
3. Section 2 - HDRI Lighting
1. Lesson 4 - Working with HDRI Lighting.mp4
30. Section 29 – Working with Collections
1. Lesson 66 - Setting up Collections.mp4
31. Section 30 – Exporting to Unreal Engine 5
1. Lesson 67 - Setting up Assets for Unreal Engine 5.mp4
2. Lesson 68 - Final Blender 3 Finishing Preparation.mp4
32. Section 31 – Unreal Engine 5 Basics
1. Lesson 69 - Creating New UE5 Project.mp4
2. Lesson 70 - Introduction to UE5 UI.mp4
3. Lesson 71 - Introduction to UE5 Viewport Controls.mp4
4. Lesson 72 - Creating New Level and Importing Assets.mp4
33. Section 32 – Importing 3D Assets
1. Lesson 73 - Setting Up Basic PBR Material.mp4
2. Lesson 74 - Setting up Emissive Material.mp4
3. Lesson 75 - Replacing Material References.mp4
34. Section 33 – Bringing Kitbash Props to Scene
1. Lesson 76 - Sorting out Kitbash Assets.mp4
2. Lesson 77 - Setting up Kitbash Assets in Order.mp4
3. Lesson 78 - Creating asset color adjustments.mp4
35. Section 34 – Setting up Mesh Collisions
1. Lesson 79 - Creating Mesh Collisions.mp4
2. Lesson 80 - Generating Custom Collisions.mp4
3. Lesson 81 - Generating Collisions for Complex Shapes.mp4
36. Section 35 – Setting up Environment
1. Lesson 82 - Setting up Background Environment.mp4
2. Lesson 83 - Creating a Lava Base Material.mp4
3. Lesson 84 - Creating Motion for a Lava Material.mp4
4. Lesson 85 - Setting up Lava as PBR material.mp4
37. Section 36 – Building Lower Dungeon Floors
1. Lesson 86 - Building a Sewer System.mp4
2. Lesson 87 - Building a Staircase and our First Modular Room.mp4
38. Section 37 – Creating our Ground Floor Section
1. Lesson 88 - Creating our first room.mp4
2. Lesson 89 - Creating the library room.mp4
3. Lesson 90 - Changing the main viewpoint.mp4
39. Section 38 – Adding More Complexity to our Rooms
1. Lesson 91 - Starting the armoury room.mp4
2. Lesson 92 - Creating two tier rooms.mp4
3. Lesson 93 - Finishing the armoury room.mp4
4. Section 3 – Blender Asset Manager
1. Lesson 5 - What is Transformation Orientation.mp4
2. Lesson 6 - Working with Blenders Asset Manager.mp4
40. Section 39 – Working with Elevation to Design our Level
1. Lesson 94 - Setting out the pantry room.mp4
2. Lesson 95 - Working with different lighting modes.mp4
3. Lesson 96 - Learning how to adapt assets.mp4
4. Lesson 97 - Laying out our prison.mp4
41. Section 40 – Setting up Hidden Rooms
1. Lesson 98 - Working with Colliders.mp4
2. Lesson 99 - Creating the Treasure Room Hallway.mp4
3. Lesson 100 - Bringing our Dungeon Design Together.mp4
42. Section 41 – Building Final Parts of our Level
1. Lesson 101 - Adding in the Bottom Walls.mp4
2. Lesson 102 - Adding in the Final Doors.mp4
43. Section 42 – Using Blueprint to Create Interactable Doors
1. Lesson 103 - Setting up Door BluePrint.mp4
2. Lesson 104 - Creating Interactable Door Blueprint Animation.mp4
3. Lesson 105 - Setting up Door Blueprint With Specified Distance Activation.mp4
4. Lesson 106 - Creating Blueprints for our Door.mp4
5. Lesson 107 - Animating all our Modular Doors.mp4
6. Lesson 108 - Fixing the Door Collisions.mp4
44. Section 43 – Cutting Custom Holes within Mesh
1. Lesson 109 - Creating Manhole Floor Covers.mp4
45. Section 44 – Setting up Water Material
1. Lesson 110 - Setting up Water Mesh for Sewer.mp4
2. Lesson 111 - Creating Water Material.mp4
3. Lesson 112 - Creating Additional Control for Water Material.mp4
4. Lesson 113 - Setting up Water Flow Material Animation.mp4
5. Lesson 114 - Setting up Water Material Parameters.mp4
46. Section 45 – Creating Sewer WaterFall
1. Lesson 115 - Creating Waterfall Using Mesh.mp4
2. Lesson 116 - Creating a Niagra Particles System for Water.mp4
3. Lesson 117 - Setting up Particle System as Waterfall.mp4
47. Section 46 – Creating Sewer Splash Effect
1. Lesson 118 - Creating Base Splash Particle.mp4
2. Lesson 119 - Setting up Waterfall Particle Curve Graph Parameters.mp4
3. Lesson 120 - Setting up Base Splash Particle.mp4
4. Lesson 121 - Creating Animated Particle Splash.mp4
5. Lesson 122 - Setting up Waterfall Splash.mp4
48. Section 47 – Setting up Fire Fluid Simulation
1. Lesson 123 - Setting up Niagara Fire Fluid Simulation.mp4
2. Lesson 124 - Creating Fire Simulation for Torches.mp4
3. Lesson 125 - Baking out Fire Particle Animations.mp4
4. Lesson 126 - Creating Animated Fire Particle Material.mp4
49. Section 48 – Creating Fire Particles
1. Lesson 127 - Setting up Fire Particle Texture.mp4
2. Lesson 128 - Creating Niagara Fire Particle System.mp4
3. Lesson 129 - Adding Ember Particles to our Fire System.mp4
5. Section 4 – Basic Mesh Tools
1. Lesson 7 - How to Create Edge Loops.mp4
2. Lesson 8 - Creating Variation in Meshes.mp4
50. Section 49 – Creating UE5 Torch Blueprint
1. Lesson 130 - Creating a Torch Blueprint.mp4
2. Lesson 131 - Setting up Light Flicker Effect.mp4
3. Lesson 132 - Setting up Torch Blueprint Variations.mp4
51. Section 50 – Setting up Final Decorations for our 3D level
1. Lesson 133 - Placing Light Sources Within our Dungeon.mp4
2. Lesson 134 - Placing Rock Asset Decorations.mp4
52. Section 51 – Setting up Visuals
1. Lesson 135 - Setting up Lighting for our UE5 Scene.mp4
2. Lesson 136 - Color Grading Using Post Process Volume.mp4
6. Section 5 – Working with Modifiers
1. Lesson 9 - Working with the Array Modifier.mp4
7. Section 6 – Creating our First Modular Piece
1. Lesson 10 - Creating our First Dungeon Wall.mp4
2. Lesson 11 - How Smoothing Works in Blender.mp4
3. Lesson 12 - Techniques for Creating Geometry-.mp4
4. Lesson 13 - Taking UV Unwrapping to the Next Level.mp4
8. Section 7 – Mid Level Geometry
1. Lesson 14 - Creating our Large Wall Modular Pieces.mp4
2. Lesson 15 - Fixing Issues with Our Large Brick Walls.mp4
9. Section 8 – Modifier Stacking
1. Lesson 16 - What is Modifier Stacking.mp4
素材
素材.zip