Artstation 大师班Masterclasses 2 (带外挂中文字幕)百度网盘分享,文件大小共计16.91G相关音视频资料文档。
详细目录:
01_environmental_storytelling_via_composition_and_shape_language-eddie_bennun
01_intro.mp4
02_shape language.mp4
03_composition.mp4
04_environment storytelling.mp4
05_different approaches to the production concept art.mp4
06_scene establishing.mp4
07_photo textures and credibility.mp4
08_into the details.mp4
09_storytelling and personalisation.mp4
10_keeping the consistency.mp4
chs_01_intro.srt
chs_02_shape+language.srt
chs_03_composition.srt
chs_04_environment+storytelling.srt
chs_05_different+approaches+to+the+production+concept+art.srt
chs_06_scene+establishing.srt
chs_07_photo+textures+and+credibility.srt
chs_08_into+the+details.srt
chs_09_storytelling+and+personalisation.srt
chs_10_keeping+the+consistency.srt
02_mech_design_concept_for_the_entertainment_industry-furio_tedeschi
01_introduction.mp4
02_blockout – phase 1.mp4
03_blockout – phase 2.mp4
04_blockout refining.mp4
05_adding kitbash.mp4
06_render setup.mp4
07_keyshot setup.mp4
08_keyshot passes.mp4
09_photoshop passes.mp4
10_extras.mp4
chs_01_introduction.srt
chs_02_blockout+-+phase+1.srt
chs_03_blockout+-+phase+2.srt
chs_04_blockout+refining.srt
chs_05_adding+kitbash.srt
chs_06_render+setup.srt
chs_07_keyshot+setup.srt
chs_08_keyshot+passes.srt
chs_09_photoshop+passes.srt
chs_10_extras.srt
03_the gnomon workshop – designing for production in zbrush with rafael grassetti
01. introduction and design.mp4
02. blocking out the character.mp4
03. secondary shapes.mp4
04. refining the model.mp4
05. details and textures.mp4
06. rendering and composition.mp4
banner.jpg
chs_01.+introduction+and+design.srt
chs_02.+blocking+out+the+character.srt
chs_03.+secondary+shapes.srt
chs_04.+refining+the+model.srt
chs_05.+details+and+textures.srt
chs_06.+rendering+and+composition.srt
04_creating_believable_stone_walls_in_substance_designer-josh_lynch
01_introduction – part 1.mp4
02_introduction – part 2.mp4
03_pattern stone sculpting.mp4
04_stone surface breakup detail – part 1.mp4
05_stone surface breakup detail – part 2.mp4
06_mortar setup.mp4
07_albedo roughness.mp4
chs_01_introduction+-+part+1.srt
chs_02_introduction+-+part+2.srt
chs_03_pattern+stone+sculpting.srt
chs_04_stone+surface+breakup+detail+-+part+1.srt
chs_05_stone+surface+breakup+detail+-+part+2.srt
chs_06_mortar+setup.srt
chs_07_albedo+roughness.srt
05_creature_sculpting-dominic_qwek
01_introduction.mp4
02_zbrush primer.mp4
03_primary forms.mp4
04_secondary forms.mp4
05_using curves.mp4
06_tertiary forms sculptrispro.mp4
07_tertiary forms subdivisionlevels.mp4
08_posing.mp4
09_lighting and rendering.mp4
10_final compositing.mp4
11_conclusion.mp4
chs_01_introduction.srt
chs_05_using+curves.srt
chs_11_conclusion.srt
06_creating_complex_designs_and_patterns_using_substance_designer_and_zbrush-nate_stephens
01_intro.mp4
02_setup.mp4
03_shape creation.mp4
04_shape creation timelapse.mp4
05_shapa management and blending.mp4
06_warping and edge wear.mp4
07_surface weathering.mp4
08_zbrush displacement.mp4
09_zbrush sculpting timelapse.mp4
10_retopology and baking.mp4
07_designing_a_modular_environment_using_unreal-brian_recktenwald
01_intro.mp4
02_reference.mp4
03_modeling modular blockouts in 3dsmax.mp4
04_testing blockouts in unreal.mp4
05_texturing using trimsheet and substance designer.mp4
06_final modeling and uvs using 3dsmax and vraynext.mp4
07_photogrammetry with reality capture and substance painter.mp4
08_organic modeling using zbrush and painter.mp4
09_unreal materials and blending.mp4
10_unreal scene assembly lighting and post process.mp4
chs_01_intro.srt
chs_02_reference.srt
chs_03_modeling+modular+blockouts+in+3dsmax.srt
chs_04_testing+blockouts+in+unreal.srt
chs_05_texturing+using+trimsheet+and+substance+designer.srt
chs_06_final+modeling+and+uvs+using+3dsmax+and+vraynext.srt
chs_07_photogrammetry+with+reality+capture+and+substance+painter.srt
chs_08_organic+modeling+using+zbrush+and+painter.srt
chs_09_unreal+materials+and+blending.srt
chs_10_unreal+scene+assembly+lighting+and+post+process.srt
08_sci-fi_fantasy_design_and_illustration-yohann_schepacz
01_introduction.mp4
02_references design approach.mp4
03_thumbnails sketching.mp4
04_value color study.mp4
05_render main armor piece.mp4
06_render upper parts.mp4
07_render bottom parts.mp4
08_weapon design and render.mp4
09_fur render final detailing and presentation.mp4
10_conclusion.mp4
chs_01_introduction.srt
chs_02_references+design+approach.srt
chs_03_thumbnails+sketching.srt
chs_04_value+color+study.srt
chs_05_render+main+armor+piece.srt
chs_06_render+upper+parts.srt
chs_07_render+bottom+parts.srt
chs_08_weapon+design+and+render.srt
chs_09_fur+render+final+detailing+and+presentation.srt
chs_10_conclusion.srt
09_3d_illustration_and_environment_modeling_workflows-toni_bratincevic
01_introduction.mp4
02_process.mp4
03_story.mp4
04_materials – part 1.mp4
05_materials – part 2.mp4
06_growfx.mp4
07_scattering trees with forestpack.mp4
08_generating highways using railclone.mp4
09_procedural highway setup.mp4
10_modeling session building top – part 1.mp4
11_modeling session building top – part 2.mp4
12_compositing – part 1.mp4
13_compositing – part 2.mp4
chs_01_introduction.srt
chs_02_process.srt
chs_03_story.srt
chs_04_materials+-+part+1.srt
chs_05_materials+-+part+2.srt
chs_06_growfx.srt
chs_07_scattering+trees+with+forestpack.srt
chs_08_generating+highways+using+railclone.srt
chs_09_procedural+highway+setup.srt
chs_10_modeling+session+building+top+-+part+1.srt
chs_11_modeling+session+building+top+-+part+2.srt
chs_12_compositing+-+part+1.srt
chs_13_compositing+-+part+2.srt
10_hunting_the_idea-creative_concept_design-miguel_martinez
01_introduction.mp4
02_rules of engagement.mp4
03_studying the terrain.mp4
04_out to the chase.mp4
05_first atempt.mp4
06_revisiting our tactics.mp4
07_the capture – 1.mp4
08_the capture – 2.mp4
09_the capture – 3.mp4
10_taming the beast – 1.mp4
11_taming the beast – 2.mp4
12_taming the beast – 3.mp4
13_the calm after the storm.mp4
chs_01_introduction.srt
chs_02_rules+of+engagement.srt
chs_03_studying+the+terrain.srt
chs_04_out+to+the+chase.srt
chs_05_first+atempt.srt
chs_06_revisiting+our+tactics.srt
chs_07_the+capture+-+1.srt
chs_08_the+capture+-+2.srt
chs_09_the+capture+-+3.srt
chs_10_taming+the+beast+-+1.srt
chs_11_taming+the+beast+-+2.srt
chs_12_taming+the+beast+-+3.srt
chs_13_the+calm+after+the+storm.srt